Play a round and yours will show up here.
Read the rival, feint, and slap them out of the ring
A slapstick slap duel against a ladder of six cartoon rivals. On your turn you wind up and slap — or cancel the wind-up into a feint: if the rival bites and blocks at nothing, your next slap cannot be blocked and launches twice as far. On their turn, read the wind-up: a slow, deep wind-up means a heavy slap is coming, and a wind-up that suddenly stops was a feint all along — block too early and your guard is down. Best of 3 rounds per rival; launch them past the ring edge or slap their HP to zero. Every rival has seeded habits — blockers, dodgers, feint-biters — and the exact table changes every run, so you learn each opponent as you fight.
⏱ 3 min · ●○○